Cool & Cute Electro Music Pack ver2.0

[ Introduction ]
Cool&Cute Electro Music Pack ver2.0 is the best music for the creators who want pop and mellow electro music.
In addition to main tacks assumed stage or boss battle, short loop and jingle tacks are included too.
All songs are arranged by vintage synths in addition to modern synths.
You can deal with every situation only in this library.
I hope that the wonderful games based on a novel idea is created using this library.
Price: 50$ |
---|
Go to Store |
---|
[ Sound Demo ]
[ Track List ]
Category | File Name | St/Mn | loop | Description |
---|---|---|---|---|
BGM | CCE01_01_A | Stereo | ![]() | Title, Full |
BGM | CCE01_01_B | Stereo | ![]() | Intro cut |
BGM | CCE01_02_A | Stereo | ![]() | Stage |
BGM | CCE01_02_B | Stereo | ![]() | Intro cut |
BGM | CCE01_03_A | Stereo | ![]() | Party, Stage |
BGM | CCE01_03_B | Stereo | ![]() | Intro cut |
BGM | CCE01_04_A | Stereo | ![]() | Puzzle |
BGM | CCE01_04_B | Stereo | ![]() | Intro cut |
BGM | CCE01_04_C | Stereo | ![]() | Partical loop |
BGM | CCE01_05_A | Stereo | ![]() | Puzzle |
BGM | CCE01_05_B | Stereo | ![]() | Intro cut-A |
BGM | CCE01_05_C | Stereo | ![]() | Intro cut-B |
BGM | CCE01_05_D | Stereo | ![]() | Partical loop |
BGM | CCE01_06_A | Stereo | ![]() | SF, Stage, Boss |
BGM | CCE01_06_B | Stereo | ![]() | Intro cut-A |
BGM | CCE01_06_C | Stereo | ![]() | Intro cut-B |
BGM | CCE01_06_D | Stereo | ![]() | Partical loop |
BGM | CCE01_07_A | Stereo | ![]() | Fantasy, Stage |
BGM | CCE01_07_B | Stereo | ![]() | Intro cut |
BGM | CCE01_08_A | Stereo | ![]() | Stage |
BGM | CCE01_08_B | Stereo | ![]() | Intro cut-A |
BGM | CCE01_08_C | Stereo | ![]() | Intro cut-B |
BGM | CCE01_08_D | Stereo | ![]() | Partical loop |
BGM | CCE01_09_A | Stereo | ![]() | Boss |
BGM | CCE01_09_B | Stereo | ![]() | Intro cut |
Jingle | CCE01_09_C | Stereo | ![]() | Intro only (for jingle) |
BGM | CCE01_10_A | Stereo | ![]() | Boss |
BGM | CCE01_10_B | Stereo | ![]() | Intro cut |
BGM | CCE01_11_A | Stereo | ![]() | Event, Ending event |
BGM | CCE01_11_B | Stereo | ![]() | Partial loop |
BGM | CCE01_11_C | Stereo | ![]() | Partial loop |
BGM | CCE01_12_A | Stereo | ![]() | End roll, Full |
BGM | CCE01_12_B | Stereo | ![]() | Loop |
BGM | CCE01_13_A | Stereo | ![]() | Bonus stage, Score Ranking |
BGM | CCE01_13_B | Stereo | ![]() | Intro cut |
Jingle | CCE01_14 | Stereo | ![]() | Stage select, option |
Jingle | CCE01_15 | Stereo | ![]() | Result, option |
Jingle | CCE01_16 | Stereo | ![]() | Result, Game over (for count down) |
Jingle | CCE01_17 | Stereo | ![]() | Stage clear |
Jingle | CCE01_18 | Stereo | ![]() | Stage clear |
Jingle | CCE01_19 | Stereo | ![]() | Loose, Miss, Die |
Jingle | CCE01_20_A | Stereo | ![]() | Loose, Miss, Die, Slow tempo |
Jingle | CCE01_20_B | Stereo | ![]() | Break |
Jingle | CCE01_20_C | Stereo | ![]() | Game over, Break |